![]() The Miis are voiced by a Nuance-based text-to-speech software and are assigned unique personalities based on selections the player makes for the Mii's stats, such as walking speed, speech, and quirkiness. The game begins with the player naming their island and creating or importing their personal Mii, who is referred to as the player's "look-alike". Tomodachi Life introduced a level of Mii customizability that was expanded upon in future Nintendo games, such as Miitopia and the social networking app Miitomo. With over 400 thousand units sold in Japan, the game is widely considered to be a success. The game received mixed reviews as users praised its gameplay and overall charm, but criticized its simplistic minigames and lack of general user control. Releasing in Japan in April 2013, June 2014 in North America, Europe, and Australia, and July 2014 in South Korea, With over 6.69 million copies sold worldwide, it was the eleventh best-selling 3DS game of all time. Tomodachi Life is the sequel to the Japan-exclusive Nintendo DS title Tomodachi Collection.īill Trinen, the Senior Product Marketing Manager of Nintendo of America stated that he "wasn't sure he was going to get into it", but after playing, found himself "hooked into it". The game follows the day-to-day interactions of Mii characters (referred to as "islanders") as they build friendships, solve problems, and converse with the player. ![]() Tomodachi Life is a social simulation video game developed by Nintendo SPD and published by Nintendo for the Nintendo 3DS.
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